package engine.objects;

public enum EBouncing {
	
	NONE(0,0), HARD(2,0), MEDIUM(3,1), SOFT(5,2); 
	
	private int bouncingFactor ; 
	private int bounciness ; 
	
	EBouncing(int bouncingFactor, int bounciness){
		this.bouncingFactor = bouncingFactor ; 
		this.bounciness = bounciness ; 
	}
	
	public int getBouncingFactor(){
		return this.bouncingFactor; 
	}
	
	public int getBounciness(){
		return this.bounciness; 
	}

}
